

If you have a file named 41_23.lotheader or 41_24.lotheader, it means the mod uses the same cells as my mod does (41x23 and 41x24) and the two mods are therefore not compatible. Steam\steamapps\workshop\content\108600\ MOD ID \mods\ MOD NAME\media\maps\ MAP NAMEĪnd look for a file with a. Navigate in the mod folder of the map you already installed: How to check compatibility with other map mods: A huge apartments complex with some garages and car spawns A wood hut in the north east region of the lake No help is coming their continued survival relies on their own cunning, luck and. It asks one simple question how will you die In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. A wood hut in the lower west region of the lake Project Zomboid is an open-ended zombie-infested sandbox. A Twiggy's style service area near the lake with a parking lot containing 2 car spawns Medium sized lake in the south east portion of the cell Forest / Dense Forest all around the cells with foraging enabled Car factory/workshop with 8 car spawning points and plenty of room for storing loot and fornitures. It also adds a bunch of interesting places to visit and loot, like a huge apartments complex that provides lots of resources but also makes the area harder to secure, and a more safe farm south of the car workshop. Is not too far away from West Point urban area, while being game and lore friendly as much as possible. The primary goal of the mod is to provide the player a decent spot to build a safehouse that West Point suburbs and nearby countryside.
